May 19, 2012

Professional Work: Video Updates!

Updated: June 22nd, 2009

Promo Cinematic for the Activision Videogame Bakugan. from James Norem on Vimeo.



Professional Asset Compilation from my time at Entity FX from James Norem on Vimeo.


Faces: Multiple sculpts off the same base mesh

Updated: May 12th, 2009

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 !!UPDATE!! Welcome to Oroboros3D, virtual portfolio and cyberspace home for James Norem. Take a look around the site and drop me a line when you're done. Questions, comments, and witty banter are appreciated.

Updates to the site are in progress. In the meantime, additional video files can be viewed at:

 

I've been working as a freelance Visual Effects Artist, Character Artist, and Maya Generalist since arriving in Los Angeles in September of 2007. I picked up my first Senior position this past December, and am always on the lookout for new creative opportunities. I have a Bachelor's degree in Computer Animation and an extensive history in traditional art. I'm an avid movie watcher, gamer, and comic book collector.

Some of my recent credits include the television programs Smallville, and Terminator: The Sarah Connor Chronicles, as well as feature film work for Watchmen (uncredited) and pre-viz character develpoment for Drag Me to Hell. I completed some cinematics modeling and texturing for Activision's upcoming budget titles, and I'll be posting the examples as the NDA's are released.

The site is in the process of being revamped and updated with new Works In Progress and Information, so keep checking back in.

Thanks for visiting.

- James